{
  "attachments": [],
  "comments_archived": true,
  "date": "2003-03-25T21:59:37.000Z",
  "layout": "post",
  "title": "I want to trade my Gameboy Advance for a GP32.",
  "wordpress_id": 398,
  "wordpress_slug": "i-want-a-gp32",
  "wordpress_url": "http://www.decafbad.com/blog/?p=398",
  "year": "2003",
  "month": "03",
  "day": "25",
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  "slug": "i-want-a-gp32",
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  "postName": "2003-03-25-i-want-a-gp32",
  "html": "<blockquote cite=\"http://www.gbax.com/gp32review.html\">\nIt comes out the box with an English manual, a PC link cable, the GP32\nuses PC smartMedia as its Hard disk and has 8meg of internal ram + its\n(upgradeable) OS, a USB port, a large hires screen (which is SO much\nbetter than the GBA one), two stereo speakers (one on each side), a\njoypad and 6 buttons (4 on front and 2 shoulder buttons), a 3v in\nsocket, a headphone socket, volume control, battery compartment (2xAA\nfor 10-14 hours) &amp; an EXT out port which allows you to do many things\nincluding using the gp32 on your TV or for wireless multiplayer.\n...The console is open source and fully supports people making their\nown programs for it, there is a GCC based devkit complete with\ngraphics and sound libs.\n</blockquote>\n\n\n<div class=\"credit\" align=\"right\"><small>Source:<cite><a href=\"http://www.gbax.com/gp32review.html\">GBAx.com review of the GP32</a></cite></small>\n\n</div>\n\n\n\n\n\n<p>Just read a <a href=\"http://www.gbax.com/gp32review.html\" target=\"_top\">review of the GP32</a>,\na handheld game console I'd never heard of before.\n<a href=\"http://www.gbax.com/gp32pics.html\" target=\"_top\">Pictures of it</a> look amazing,\nand the specs aren't too shabby either.  Powerful enough to run\nemulators of a sickening array of game platforms, uses <span style=\"background : [#FFFFCE](/tag/FFFFCE);\"><a href=\"http://www.decafbad.com/twiki/bin/edit/Main/SmartMedia?topicparent=Main.FilterData\"><b>?</b></a><font color=\"#0000FF\">SmartMedia</font></span>\ncards, support wireless multiplayer via cell phone.  And, oh yeah, it\nlooks like you can actually see the screen.</p>\n<p>The biggest flaw I see in this thing is that it would be so easy to\npirate games for it.  Supposedly there were some attempts to provide\nfor a mechanism to \"lock\" games to a particular handheld, but that\nappears to already have been circumvented.  So, while the thing looks\nlike a dream machine to me, it probably looks like a nightmare to game\nproducers.</p>\n<p>Still, though, I want one.  And I bet Russell Beattie wouldn't mind\none either, if he hasn't heard about it yet, given his\n<a href=\"http://www.russellbeattie.com/notebook/20021201.html#184646\" target=\"_top\">professed love for his GameBoy Advance</a>.\nAnd, speaking of Russell, I wonder just how well that wireless\nmultiplayer support works...</p>\n<!--more-->\n\n\n<p>shortname=i_want_a_gp32</p>\n",
  "body": "<blockquote cite=\"http://www.gbax.com/gp32review.html\">\r\nIt comes out the box with an English manual, a PC link cable, the GP32\r\nuses PC smartMedia as its Hard disk and has 8meg of internal ram + its\r\n(upgradeable) OS, a USB port, a large hires screen (which is SO much\r\nbetter than the GBA one), two stereo speakers (one on each side), a\r\njoypad and 6 buttons (4 on front and 2 shoulder buttons), a 3v in\r\nsocket, a headphone socket, volume control, battery compartment (2xAA\r\nfor 10-14 hours) &amp; an EXT out port which allows you to do many things\r\nincluding using the gp32 on your TV or for wireless multiplayer.\r\n...The console is open source and fully supports people making their\r\nown programs for it, there is a GCC based devkit complete with\r\ngraphics and sound libs.\r\n</blockquote>\r\n<div class=\"credit\" align=\"right\"><small>Source:<cite><a href=\"http://www.gbax.com/gp32review.html\">GBAx.com review of the GP32</a></cite></small></div>\r\n<br /><br />\r\nJust read a <a href=\"http://www.gbax.com/gp32review.html\" target=\"_top\">review of the GP32</a>,\r\na handheld game console I'd never heard of before.\r\n<a href=\"http://www.gbax.com/gp32pics.html\" target=\"_top\">Pictures of it</a> look amazing,\r\nand the specs aren't too shabby either.  Powerful enough to run\r\nemulators of a sickening array of game platforms, uses <span style='background : #FFFFCE;'><a href=\"http://www.decafbad.com/twiki/bin/edit/Main/SmartMedia?topicparent=Main.FilterData\"><b>?</b></a><font color=\"#0000FF\">SmartMedia</font></span>\r\ncards, support wireless multiplayer via cell phone.  And, oh yeah, it\r\nlooks like you can actually see the screen.\r\n<br /><br />\r\nThe biggest flaw I see in this thing is that it would be so easy to\r\npirate games for it.  Supposedly there were some attempts to provide\r\nfor a mechanism to \"lock\" games to a particular handheld, but that\r\nappears to already have been circumvented.  So, while the thing looks\r\nlike a dream machine to me, it probably looks like a nightmare to game\r\nproducers.\r\n<br /><br />\r\nStill, though, I want one.  And I bet Russell Beattie wouldn't mind\r\none either, if he hasn't heard about it yet, given his\r\n<a href=\"http://www.russellbeattie.com/notebook/20021201.html#184646\" target=\"_top\">professed love for his GameBoy Advance</a>.\r\nAnd, speaking of Russell, I wonder just how well that wireless\r\nmultiplayer support works...\r\n<!--more-->\r\nshortname=i_want_a_gp32\r\n",
  "parentPath": "./content/posts/archives/2003",
  "path": "2003/03/25/i-want-a-gp32",
  "summary": "It comes out the box with an English manual, a PC link cable, the GP32\nuses PC smartMedia as its Hard disk and has 8meg of internal ram + its\n(upgradeable) OS, a USB port, a large hires screen (which is SO much\nbetter than the GBA one), two stereo speakers (one on each side), a\njoypad and 6 buttons (4 on front and 2 shoulder buttons), a 3v in\nsocket, a headphone socket, volume control, battery compartment (2xAA\nfor 10-14 hours) & an EXT out port which allows you to do many things\nincluding using the gp32 on your TV or for wireless multiplayer.\n...The console is open source and fully supports people making their\nown programs for it, there is a GCC based devkit complete with\ngraphics and sound libs.\n\n\n\nSource:GBAx.com review of the GP32\n\n\n\n\n\n\n\nJust read a review of the GP32,\na handheld game console I'd never heard of before.\nPictures of it look amazing,\nand the specs aren't too shabby either.  Powerful enough to run\nemulators of a sickening array of game platforms, uses ?SmartMedia\ncards, support wireless multiplayer via cell phone.  And, oh yeah, it\nlooks like you can actually see the screen.\nThe biggest flaw I see in this thing is that it would be so easy to\npirate games for it.  Supposedly there were some attempts to provide\nfor a mechanism to \"lock\" games to a particular handheld, but that\nappears to already have been circumvented.  So, while the thing looks\nlike a dream machine to me, it probably looks like a nightmare to game\nproducers.\nStill, though, I want one.  And I bet Russell Beattie wouldn't mind\none either, if he hasn't heard about it yet, given his\nprofessed love for his GameBoy Advance.\nAnd, speaking of Russell, I wonder just how well that wireless\nmultiplayer support works...",
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